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  1. Client Engineers (Singapore)

    Singapore

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    Contact us at careers@gogame.net

  2. We are seeking for client engineers to join our team of talented developers located in Singapore.

    You will design and develop the technology for: gameplay features, front-end UI, tools and framework-level systems in an exciting new mobile game. As a Software Engineer you will collaborate with other disciplines in a dynamic environment to create the technology that drives an exciting games.

     

    Responsibility 

    • Work closely with the Lead Programmer and/or the Project Manager
    • Design, prototype, and implement new game engine code, logic and functionalities as needed
    • Maintain or improve existing code to fulfill new requirements
    • Implement, test, debug, and ensure integrity of code, including code done by others
    • Ensure correct, scalable, flexible, clear and structured code, while keeping performance and workflow efficiency in mind
    • Provide solutions or assistance to technical problems faced by team members of other disciplines
    • Participate in planning, and executing best practices or efficient workflows to ensure timely delivery
    • Share knowledge to other team members
    • Improve and strive to attain the next level of your career

     

    Pre-Requisites

    • Degree in Computer Science, Computer Engineering, Game Development focused on Game or Software Programming, or any degree with 2+ years work experience in software development
    • Work experience in game or high-performance real-time software experience is required
    • Proficiency in C, C++, or C# programming
    • Game engine or tools development experience is required
    • Good problem-solving and debugging skills
    • Proficiency in Java (for Android) and Objective-C (for iOS) is a plus
    • Experience in version control systems
    • Experience in software engineering or project management tools
    • Proficiency in English (verbal and written)
    • Eager to learn, and open-minded to different approaches and methodologies
    • Passion for video games