-
-
Your go-Getting Mission
- Gathering requirements, system design and development
- Deploy and maintain software systems;
- Working with the latest in Amazon AWS Cloud Technologies;
- Developing high-scale / high-load / distributed solutions;
- Work with outside data sources and API's;
- Unit-test code for robustness, including edge cases, usability, and general reliability;
- Work on bug fixing and improving application performance;
- Continuously discover, evaluate, and implement new technologies to maximize development efficiency;
- Design, implementation, and ongoing support of client/ support applications;
- Implementation of networking systems and network-synchronized game code;
- Oversee the integration of systems and manage subsystems;
- Debugging of code, scripting of new code, and stability and usability with the rest of the teams to provide satisfying gameplay;
- Programming and maintaining mobile social game logic, using Python, Django, MySQL, Redis, Memcached, Git, Capistrano, etc.;
- Fix bugs and resolve production issues in a timely manner by taking time to understand the issue
The Prerequisites
- MAD LOVE for mobile games and all-things go Game!
- At least 2 years experience in making great server (app or game);
- At least 1 online product published (app or game);
- Proven exceptional Java programing skills
- Experience in making quality Socket server;
- Hands on experience with Databases: MySQL, MongoDB, redis..;
- Experience in making online realtime game;
- Have demonstrated sound ability to solving server common issues before and after product launching prior.
Wanna be the next goGetter?
-
Submit your goGetting resume with recent FUN photos, including present and expected salary to FUN@gogame.net
-
Show us you got game! To let us know you a little bit better, please send us a link to a (1 min long) fun video intro of yourself. Here's a sample of the applications we received: